diff --git a/grepolis.user.js b/grepolis.user.js index 96da1ea..a234953 100644 --- a/grepolis.user.js +++ b/grepolis.user.js @@ -10,7 +10,7 @@ // // @match http://*.grepolis.com/game/* // -// @version 1.1.54 +// @version 1.1.55 // @updateURL http://git.javil.eu/jan/userscripts/raw/master/grepolis.user.js // ==/UserScript== @@ -82,7 +82,7 @@ for(var town_id in farm_ids) { console.log("prepare town " + town_id); townCount++; - //getFarmsFor(town_id, townCount); + getFarmsFor(town_id, townCount); } setTimeout(function() { @@ -111,21 +111,21 @@ console.log(xTownCount + ") prepare get farms for town " + xTownId); setTimeout( function() { - console.log(xTownCount + ") get farms for town " + xTownId); - HelperTown.townSwitch(xTownId); - HelperTown.handleInfoWindowJumpToTownClick(); - var town = ITowns.getTown(xTownId); - WMap.mapJump({id:xTownId, ix:town.getIslandCoordinateX(), iy:town.getIslandCoordinateY()}); - setTimeout( - function() { - console.log("getting farms for town " + xTownId); - var farmtowns = $(".farmtown_owned_on_same_island"); - $.each(farmtowns, function(f, farmtown) { - var farmtownId = farmtown["id"].split("_")[2]; - console.log("got farm " + farmtownId + " for town " + xTownId); - farm_ids[xTownId].push(+farmtownId); - }); - }, 1800); + // console.log(xTownCount + ") get farms for town " + xTownId); + // HelperTown.townSwitch(xTownId); + // HelperTown.handleInfoWindowJumpToTownClick(); + // var town = ITowns.getTown(xTownId); + // WMap.mapJump({id:xTownId, ix:town.getIslandCoordinateX(), iy:town.getIslandCoordinateY()}); + // setTimeout( + // function() { + // console.log("getting farms for town " + xTownId); + // var farmtowns = $(".farmtown_owned_on_same_island"); + // $.each(farmtowns, function(f, farmtown) { + // var farmtownId = farmtown["id"].split("_")[2]; + // console.log("got farm " + farmtownId + " for town " + xTownId); + // farm_ids[xTownId].push(+farmtownId); + // }); + // }, 1800); }, xTownCount*5000); }