diff --git a/grepolis.user.js b/grepolis.user.js
index e8e83c3..698e24d 100644
--- a/grepolis.user.js
+++ b/grepolis.user.js
@@ -10,7 +10,7 @@
//
// @match http://*.grepolis.com/game/*
//
-// @version 1.1.48
+// @version 1.1.49
// @updateURL http://git.javil.eu/jan/userscripts/raw/master/grepolis.user.js
// ==/UserScript==
@@ -98,7 +98,7 @@
});
$(town_countdown).append('
');
}
- }, townCount * 5000);
+ }, townCount * 3000);
$("#gpwnd_" + logGPWindow.getID()).parent().parent().find(".ui-dialog-titlebar").empty().append("" + GM_info.script.version);
var choose = $("#choosefarmduration")[0];
@@ -108,22 +108,22 @@
}, 15000);
function getFarmsFor(xTownId, xTownCount) {
- setTimeout(function() {
- console.log("get farms for town " + xTownId);
- HelperTown.townSwitch(xTownId);
- setTimeout(function() {
+ setTimeout(
+ function() {
+ console.log(xTownCount + ") get farms for town " + xTownId);
+ HelperTown.townSwitch(xTownId);
HelperTown.handleInfoWindowJumpToTownClick();
- setTimeout(function() {
- console.log("getting farms for town " + xTownId);
- var farmtowns = $(".farmtown_owned_on_same_island");
- $.each(farmtowns, function(f, farmtown) {
- var farmtownId = farmtown["id"].split("_")[2];
- console.log("got farm " + farmtownId + " for town " + xTownId);
- farm_ids[xTownId].push(+farmtownId);
- });
- }, 1800);
- }, 1800);
- }, xTownCount*4000);
+ setTimeout(
+ function() {
+ console.log("getting farms for town " + xTownId);
+ var farmtowns = $(".farmtown_owned_on_same_island");
+ $.each(farmtowns, function(f, farmtown) {
+ var farmtownId = farmtown["id"].split("_")[2];
+ console.log("got farm " + farmtownId + " for town " + xTownId);
+ farm_ids[xTownId].push(+farmtownId);
+ });
+ }, 1800);
+ }, xTownCount*2200);
}
function log(xText) {